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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/***************************************************************************
* input_lv2.h
*
* Wed Jul 13 14:27:02 CEST 2011
* Copyright 2011 Bent Bisballe Nyeng
* deva@aasimon.org
****************************************************************************/
/*
* This file is part of DrumGizmo.
*
* DrumGizmo is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* DrumGizmo is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with DrumGizmo; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA.
*/
#ifndef __DRUMGIZMO_INPUT_LV2_H__
#define __DRUMGIZMO_INPUT_LV2_H__
#include <audioinputengine.h>
#include <lv2/lv2plug.in/ns/ext/event/event-helpers.h>
class InputLV2 : public AudioInputEngine {
public:
InputLV2();
~InputLV2();
bool init(Instruments &instruments);
void setParm(std::string parm, std::string value);
bool start();
void stop();
void pre();
event_t *run(size_t pos, size_t len, size_t *nevents);
void post();
LV2_Event_Buffer *eventPort;
};
#endif/*__DRUMGIZMO_INPUT_LV2_H__*/
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