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#ifndef __DRUMGIZMO_AUDIOINPUTENGINEJACKMIDI_H__
#define __DRUMGIZMO_AUDIOINPUTENGINEJACKMIDI_H__
#include <jack/jack.h>
#include <jack/midiport.h>
#include "audioinputengine.h"
#include "event.h"
#include "jackclient.h"
class AudioInputEngineJackMidi : public AudioInputEngine, public JackProcess {
public:
AudioInputEngineJackMidi();
~AudioInputEngineJackMidi();
bool init(EventQueue *e, DrumKit *drumkit);
bool activate();
void run(size_t pos, size_t len) {}
void thread_main();
void jack_process(jack_nframes_t nframes);
private:
DrumKit *kit;
size_t pos;
EventQueue *eventqueue;
JackClient *jackclient;
jack_port_t *midi_port;
};
#endif
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