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#pragma once
#include <memory>
#include <jack/jack.h>
#include <jack/midiport.h>
#include "audioinputenginemidi.h"
#include "midimapper.h"
#include "midimapparser.h"
#include "../jackclient.h"
class JackMidiInputEngine
: public AudioInputEngineMidi
, public JackProcess
{
public:
JackMidiInputEngine(JackClient& client);
~JackMidiInputEngine();
bool init(const Instruments& instruments) override;
void setParm(const std::string& parm, const std::string& value) override;
bool start() override;
void stop() override;
void pre() override;
void run(size_t pos, size_t len, std::vector<event_t>& events) override;
void post() override;
bool isFreewheeling() const override;
void process(jack_nframes_t num_frames) override;
private:
JackClient& client;
std::unique_ptr<JackPort> port;
std::string midimap_file;
std::size_t pos;
std::vector<event_t> events;
};
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