blob: fb8444340fb936b7e3567d06cd54e258984b0806 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
|
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/***************************************************************************
* inputdummy.h
*
* Fr 22. Jan 08:14:58 CET 2016
* Copyright 2016 Christian Glöckner
* cgloeckner@freenet.de
****************************************************************************/
/*
* This file is part of DrumGizmo.
*
* DrumGizmo is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* DrumGizmo is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with DrumGizmo; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA.
*/
#pragma once
#include <audioinputengine.h>
class DummyInputEngine : public AudioInputEngine
{
public:
DummyInputEngine();
~DummyInputEngine();
// based on AudioInputEngine
bool init(Instruments &instruments) override;
void setParm(std::string parm, std::string value) override;
bool start() override;
void stop() override;
void pre() override;
event_t *run(size_t pos, size_t len, size_t *nevents) override;
void post() override;
};
|