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#include <dgxmlparser.h>
#include <path.h>
#include <domloader.h>
#include <random.h>
#include <settings.h>
#include <drumkit.h>
#include <iostream>
#include <string>
#include <hugin.hpp>
void logger(LogLevel level, const std::string& message)
{
switch(level)
{
case LogLevel::Info:
std::cout << "[Info]";
break;
case LogLevel::Warning:
std::cout << "[Warning]";
break;
case LogLevel::Error:
std::cout << "[Error]";
break;
}
std::cout << " " << message << std::endl;
}
void printUsage(const char* prog, bool full = true)
{
printf("Usage: %s <drumkit>|-h|--help\n", prog);
if(!full)
{
return;
}
printf("Validates the xml and semantics of the drumkit file and prints "
"any found errors to the console.\n");
printf("Returns 0 on success or 1 if errors were found.\n");
}
int main(int argc, char* argv[])
{
if(argc != 2)
{
printUsage(argv[0], false);
return 1;
}
if(std::string(argv[1]) == "-h" || std::string(argv[1]) == "--help")
{
printUsage(argv[0]);
return 1;
}
std::string edited_filename = argv[1];
DrumkitDOM drumkitdom;
std::vector<InstrumentDOM> instrumentdoms;
std::string path = getPath(edited_filename);
bool parseerror = false;
bool ret = parseDrumkitFile(edited_filename, drumkitdom, logger);
if(!ret)
{
WARN(drumkitloader, "Drumkit file parser error: '%s'",
edited_filename.data());
}
parseerror |= !ret;
for(const auto& ref : drumkitdom.instruments)
{
instrumentdoms.emplace_back();
bool ret = parseInstrumentFile(path + "/" + ref.file, instrumentdoms.back(),
logger);
if(!ret)
{
WARN(drumkitloader, "Instrument file parser error: '%s'",
edited_filename.data());
}
parseerror |= !ret;
}
if(parseerror)
{
return 1;
}
Settings settings;
Random rand;
DrumKit kit;
DOMLoader domloader(settings, rand);
ret = domloader.loadDom(path, drumkitdom, instrumentdoms, kit, logger);
if(!ret)
{
WARN(drumkitloader, "DOMLoader error");
logger(LogLevel::Error, "Validator found errors.");
return 1;
}
parseerror |= !ret;
if(parseerror)
{
ERR(drumgizmo, "Drumkit parser failed: %s\n", edited_filename.c_str());
logger(LogLevel::Error, "Validator found errors.");
return 1;
}
for(const auto& instrument: kit.instruments)
{
for(auto& audiofile: instrument->audiofiles)
{
audiofile->load(logger, 1);
if(!audiofile->isLoaded())
{
WARN(drumkitloader, "Instrument file load error: '%s'",
audiofile->filename.data());
logger(LogLevel::Warning, "Error loading audio file '" +
audiofile->filename + "' in the '" + instrument->getName() +
"' instrument");
parseerror = true;
}
}
}
if(parseerror)
{
logger(LogLevel::Warning, "Validator found errors.");
}
else
{
logger(LogLevel::Info, "Validator finished without errors.");
}
return parseerror ? 1 : 0;
}
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