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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/***************************************************************************
* nativewindow.h
*
* Fri Dec 28 18:46:01 CET 2012
* Copyright 2012 Bent Bisballe Nyeng
* deva@aasimon.org
****************************************************************************/
/*
* This file is part of DrumGizmo.
*
* DrumGizmo is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* DrumGizmo is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with DrumGizmo; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA.
*/
#pragma once
#include <string>
#include <memory>
#include <queue>
#include <tuple>
#include <vector>
#include "guievent.h"
namespace dggui
{
struct Point;
//! Interface class for native window implementations.
class NativeWindow
{
public:
NativeWindow() {}
virtual ~NativeWindow() {}
//! Set a fixed size to the window.
//! It resizes the window and disallows user resizing.
virtual void setFixedSize(std::size_t width, std::size_t height) = 0;
//! Force window to stay on top of other windows
virtual void setAlwaysOnTop(bool always_on_top) = 0;
//! Set a new size of the window.
virtual void resize(std::size_t width, std::size_t height) = 0;
//! Query size of the native window.
virtual std::pair<std::size_t, std::size_t> getSize() const = 0;
//! Move the window to a new position.
//! Note: negative value are allowed.
virtual void move(int x, int y) = 0;
//! Query the screen position of the native window.
//! Note: returned values can be negative.
virtual std::pair<int, int> getPosition() const = 0;
//! Show the window if it is hidden.
virtual void show() = 0;
//! Hides the window.
virtual void hide() = 0;
//! Return visibility state of the native window.
virtual bool visible() const = 0;
//! Sets the window caption in the title bar (if it has one).
virtual void setCaption(const std::string &caption) = 0;
//! Draw the internal rendering buffer to the window buffer.
virtual void redraw(const Rect& dirty_rect) = 0;
//! Toggle capture mouse mode.
virtual void grabMouse(bool grab) = 0;
//! Reads all currently enqueued events from the native window system.
//! \return A queue of shared pointers to events.
virtual EventQueue getEvents() = 0;
//! \returns the native window handle, it HWND on Win32 or Window id on X11
virtual void* getNativeWindowHandle() const = 0;
//! Translate a the local native window coordinate to a global screen
//! coordinate.
virtual Point translateToScreen(const Point& point) = 0;
};
} // dggui::
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