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#pragma once
#include "widget.h"
#include "font.h"
#include <string>
#include <memory>
namespace dggui
{
enum class TextAlignment {
left,
center,
right,
};
class Label : public Widget {
public:
Label(Widget *parent);
virtual ~Label() = default;
void setText(const std::string& text);
void setAlignment(TextAlignment alignment);
void setColour(Colour colour);
void resetColour();
void resizeToText();
protected:
virtual void repaintEvent(RepaintEvent* repaintEvent) override;
private:
std::string _text;
Font font{":resources/fontemboss.png"};
TextAlignment alignment{TextAlignment::left};
int border{0};
std::unique_ptr<Colour> colour;
};
}
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