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#ifndef __DRUMGIZMO_SAMPLESORTER_H__
#define __DRUMGIZMO_SAMPLESORTER_H__
#include <QWidget>
#include <QVector>
#include "selection.h"
class Level {
public:
float velocity;
QMap<float, Selection> selections;
};
typedef QVector<Level> Levels;
class SampleSorter : public QWidget {
Q_OBJECT
public:
SampleSorter();
Selections selections();
Levels levels();
public slots:
void setSelections(Selections selections);
void setWavData(const float *data, size_t size);
void resort();
void setAttackLength(int len);
int attackLength();
void setActiveSelection(Selection s);
protected:
void paintEvent(QPaintEvent *event);
void mouseMoveEvent(QMouseEvent *event);
void mousePressEvent(QMouseEvent *event);
void mouseReleaseEvent(QMouseEvent *event);
signals:
void activeSelectionChanged(Selection selection);
private:
Selection *getSelectionByCoordinate(int x, int y);
Selections _selections;
QMap<float, Selection> sorted;
float min;
float max;
int attlen;
const float *data;
size_t size;
Selection sel;
QVector<double> threshold;
bool threshold_is_moving;
bool selection_is_moving_left;
bool selection_is_moving_right;
int cur_thr;
};
#endif
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