/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/***************************************************************************
 *            pixelbuffer.cc
 *
 *  Thu Nov 10 09:00:38 CET 2011
 *  Copyright 2011 Bent Bisballe Nyeng
 *  deva@aasimon.org
 ****************************************************************************/

/*
 *  This file is part of DrumGizmo.
 *
 *  DrumGizmo is free software; you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation; either version 2 of the License, or
 *  (at your option) any later version.
 *
 *  DrumGizmo is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with DrumGizmo; if not, write to the Free Software
 *  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA.
 */
#include "pixelbuffer.h"

#include <cassert>

namespace GUI {

PixelBuffer::PixelBuffer(size_t width, size_t height)
	: buf(nullptr)
{
	realloc(width, height);
}

PixelBuffer::~PixelBuffer()
{
	free(buf);
}

void PixelBuffer::realloc(size_t width, size_t height)
{
	free(buf);
	buf = (unsigned char *)calloc(width * height, 3);
	this->width = width;
	this->height = height;
}

#define PX(k) ((x + y * width) * 3 + k)
void PixelBuffer::setPixel(size_t x, size_t y,
                           unsigned char red,
                           unsigned char green,
                           unsigned char blue,
                           unsigned char alpha)
{
	assert(x < width);
	assert(y < height);

	unsigned int a = alpha;
	unsigned int b = 255 - alpha;

	buf[PX(0)] = (unsigned char)(((int)red   * a + (int)buf[PX(0)] * b) / 255);
	buf[PX(1)] = (unsigned char)(((int)green * a + (int)buf[PX(1)] * b) / 255);
	buf[PX(2)] = (unsigned char)(((int)blue  * a + (int)buf[PX(2)] * b) / 255);

}

PixelBufferAlpha::PixelBufferAlpha(size_t width, size_t height)
	: buf(nullptr)
	, x(0)
	, y(0)
{
	realloc(width, height);
}

PixelBufferAlpha::~PixelBufferAlpha()
{
	free(buf);
}

void PixelBufferAlpha::realloc(size_t width, size_t height)
{
	free(buf);
	buf = (unsigned char *)calloc(width * height, 4);
	this->width = width;
	this->height = height;
}

#undef PX
#define PX(k) ((x + y * width) * 4 + k)
void PixelBufferAlpha::setPixel(size_t x, size_t y,
                                unsigned char red,
                                unsigned char green,
                                unsigned char blue,
                                unsigned char alpha)
{
	assert(x < width);
	assert(y < height);

	buf[PX(0)] = red;
	buf[PX(1)] = green;
	buf[PX(2)] = blue;
	buf[PX(3)] = alpha;
}

// http://en.wikipedia.org/wiki/Alpha_compositing
static inline void getAlpha(unsigned char _a, unsigned char _b,
                            float &a, float &b)
{
	a = _a / 255.0;
	b = _b / 255.0;
	b *= (1 - a);
}

void PixelBufferAlpha::addPixel(size_t x, size_t y,
                                unsigned char red,
                                unsigned char green,
                                unsigned char blue,
                                unsigned char alpha)
{
	assert(x < width);
	assert(y < height);

	if(alpha == 0)
	{
		return;
	}

	float a, b;
	getAlpha(alpha, buf[PX(3)], a, b);

	buf[PX(0)] = (unsigned char)((float)red   * a + (float)buf[PX(0)] * b);
	buf[PX(0)] /= (a + b);
	buf[PX(1)] = (unsigned char)((float)green * a + (float)buf[PX(1)] * b);
	buf[PX(1)] /= (a + b);
	buf[PX(2)] = (unsigned char)((float)blue  * a + (float)buf[PX(2)] * b);
	buf[PX(2)] /= (a + b);

	buf[PX(3)] = (a + b) * 255;
}

void PixelBufferAlpha::addPixel(size_t x, size_t y, Colour c)
{
	addPixel(x, y, c.red * 255, c.green * 255, c.blue * 255, c.alpha * 255);
}

void PixelBufferAlpha::pixel(size_t x, size_t y,
                             unsigned char* red,
                             unsigned char* green,
                             unsigned char* blue,
                             unsigned char* alpha)
{
	assert(x < width);
	assert(y < height);

	*red = buf[PX(0)];
	*green = buf[PX(1)];
	*blue = buf[PX(2)];
	*alpha = buf[PX(3)];
}

} // GUI::