From 645250e1cd8ce9bc1faea599df7a1b05836bfeb8 Mon Sep 17 00:00:00 2001 From: Bent Bisballe Nyeng Date: Tue, 29 Dec 2020 16:09:43 +0100 Subject: Split UI code into application/plugin UI and UI library. --- plugingui/window.h | 119 ----------------------------------------------------- 1 file changed, 119 deletions(-) delete mode 100644 plugingui/window.h (limited to 'plugingui/window.h') diff --git a/plugingui/window.h b/plugingui/window.h deleted file mode 100644 index 6031500..0000000 --- a/plugingui/window.h +++ /dev/null @@ -1,119 +0,0 @@ -/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ -/*************************************************************************** - * window.h - * - * Sun Oct 9 13:11:52 CEST 2011 - * Copyright 2011 Bent Bisballe Nyeng - * deva@aasimon.org - ****************************************************************************/ - -/* - * This file is part of DrumGizmo. - * - * DrumGizmo is free software; you can redistribute it and/or modify - * it under the terms of the GNU Lesser General Public License as published by - * the Free Software Foundation; either version 3 of the License, or - * (at your option) any later version. - * - * DrumGizmo is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public License - * along with DrumGizmo; if not, write to the Free Software - * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA. - */ -#pragma once - -#include "widget.h" - -#include "pixelbuffer.h" -#include "nativewindow.h" -#include "image.h" -#include "eventhandler.h" -#include "imagecache.h" - -namespace GUI -{ - -class Window - : public Widget -{ -public: - Window(void* native_window = nullptr); - ~Window(); - - void setFixedSize(int width, int height); - void setAlwaysOnTop(bool always_on_top); - void setCaption(const std::string& caption); - - // From Widget: - void resize(std::size_t width, std::size_t height) override; - void move(int x, int y) override; - void show() override; - void hide() override; - Window* window() override; - Size getNativeSize(); - ImageCache& getImageCache() override; - - EventHandler* eventHandler(); - - Widget* keyboardFocus(); - void setKeyboardFocus(Widget* widget); - - Widget* buttonDownFocus(); - void setButtonDownFocus(Widget* widget); - - Widget* mouseFocus(); - void setMouseFocus(Widget* widget); - - //! Tag the window buffer dirty to be rendered. - void needsRedraw(); - - // \returns the native window handle, it HWND on Win32 or Window id on X11 - void* getNativeWindowHandle() const; - - //! Translate a local window coordinate to a global screen coordinate. - Point translateToScreen(const Point& point); - -protected: - // For the EventHandler - friend class EventHandler; - - // From Widget: - std::size_t translateToWindowX() override; - std::size_t translateToWindowY() override; - void resized(std::size_t width, std::size_t height); - void moved(int x, int y); - - //! Returns true if window pixel buffer changed and needs to be copied to - //! native window. - bool updateBuffer(); - - // For the Painter - friend class Widget; - - // For the NativeWindow implementations: - friend class NativeWindowX11; - friend class NativeWindowWin32; - friend class NativeWindowPugl; - friend class NativeWindowCocoa; - PixelBuffer wpixbuf; - - size_t refcount{0}; - - Widget* _keyboardFocus{nullptr}; - Widget* _buttonDownFocus{nullptr}; - Widget* _mouseFocus{nullptr}; - - NativeWindow* native{nullptr}; - EventHandler* eventhandler{nullptr}; - - size_t maxRefcount{0}; - - bool needs_redraw{false}; - ImageCache image_cache; -}; - -} // GUI:: -- cgit v1.2.3