From 645250e1cd8ce9bc1faea599df7a1b05836bfeb8 Mon Sep 17 00:00:00 2001 From: Bent Bisballe Nyeng Date: Tue, 29 Dec 2020 16:09:43 +0100 Subject: Split UI code into application/plugin UI and UI library. --- dggui/nativewindow.h | 100 +++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 100 insertions(+) create mode 100644 dggui/nativewindow.h (limited to 'dggui/nativewindow.h') diff --git a/dggui/nativewindow.h b/dggui/nativewindow.h new file mode 100644 index 0000000..400ff57 --- /dev/null +++ b/dggui/nativewindow.h @@ -0,0 +1,100 @@ +/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/*************************************************************************** + * nativewindow.h + * + * Fri Dec 28 18:46:01 CET 2012 + * Copyright 2012 Bent Bisballe Nyeng + * deva@aasimon.org + ****************************************************************************/ + +/* + * This file is part of DrumGizmo. + * + * DrumGizmo is free software; you can redistribute it and/or modify + * it under the terms of the GNU Lesser General Public License as published by + * the Free Software Foundation; either version 3 of the License, or + * (at your option) any later version. + * + * DrumGizmo is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public License + * along with DrumGizmo; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA. + */ +#pragma once + +#include +#include +#include +#include +#include + +#include "guievent.h" + +namespace GUI +{ + +struct Point; + +//! Interface class for native window implementations. +class NativeWindow +{ +public: + NativeWindow() {} + virtual ~NativeWindow() {} + + //! Set a fixed size to the window. + //! It resizes the window and disallows user resizing. + virtual void setFixedSize(std::size_t width, std::size_t height) = 0; + + //! Force window to stay on top of other windows + virtual void setAlwaysOnTop(bool always_on_top) = 0; + + //! Set a new size of the window. + virtual void resize(std::size_t width, std::size_t height) = 0; + + //! Query size of the native window. + virtual std::pair getSize() const = 0; + + //! Move the window to a new position. + //! Note: negative value are allowed. + virtual void move(int x, int y) = 0; + + //! Query the screen position of the native window. + //! Note: returned values can be negative. + virtual std::pair getPosition() const = 0; + + //! Show the window if it is hidden. + virtual void show() = 0; + + //! Hides the window. + virtual void hide() = 0; + + //! Return visibility state of the native window. + virtual bool visible() const = 0; + + //! Sets the window caption in the title bar (if it has one). + virtual void setCaption(const std::string &caption) = 0; + + //! Draw the internal rendering buffer to the window buffer. + virtual void redraw(const Rect& dirty_rect) = 0; + + //! Toggle capture mouse mode. + virtual void grabMouse(bool grab) = 0; + + //! Reads all currently enqueued events from the native window system. + //! \return A queue of shared pointers to events. + virtual EventQueue getEvents() = 0; + + //! \returns the native window handle, it HWND on Win32 or Window id on X11 + virtual void* getNativeWindowHandle() const = 0; + + //! Translate a the local native window coordinate to a global screen + //! coordinate. + virtual Point translateToScreen(const Point& point) = 0; +}; + +} // GUI:: -- cgit v1.2.3