From 645250e1cd8ce9bc1faea599df7a1b05836bfeb8 Mon Sep 17 00:00:00 2001 From: Bent Bisballe Nyeng Date: Tue, 29 Dec 2020 16:09:43 +0100 Subject: Split UI code into application/plugin UI and UI library. --- dggui/layout.h | 195 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 195 insertions(+) create mode 100644 dggui/layout.h (limited to 'dggui/layout.h') diff --git a/dggui/layout.h b/dggui/layout.h new file mode 100644 index 0000000..210c86e --- /dev/null +++ b/dggui/layout.h @@ -0,0 +1,195 @@ +/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/*************************************************************************** + * layout.h + * + * Sat Mar 21 15:12:36 CET 2015 + * Copyright 2015 Bent Bisballe Nyeng + * deva@aasimon.org + ****************************************************************************/ + +/* + * This file is part of DrumGizmo. + * + * DrumGizmo is free software; you can redistribute it and/or modify + * it under the terms of the GNU Lesser General Public License as published by + * the Free Software Foundation; either version 3 of the License, or + * (at your option) any later version. + * + * DrumGizmo is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public License + * along with DrumGizmo; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA. + */ +#pragma once + +#include +#include +#include + +#include + +namespace GUI +{ + +class Layout; + +class LayoutItem +{ +public: + LayoutItem(); + virtual ~LayoutItem(); + + void setLayoutParent(Layout* parent); + + virtual void resize(std::size_t width, std::size_t height) = 0; + virtual void move(int x, int y) = 0; + virtual int x() const = 0; + virtual int y() const = 0; + virtual std::size_t width() const = 0; + virtual std::size_t height() const = 0; + +private: + Layout* parent; +}; + +//! \brief Abtract Layout class. +class Layout : public Listener +{ +public: + Layout(LayoutItem* parent); + virtual ~Layout() + { + } + + virtual void addItem(LayoutItem* item); + virtual void removeItem(LayoutItem* item); + + //! \brief Reimplement this method to create a new Layout rule. + virtual void layout() = 0; + +protected: + void sizeChanged(int width, int height); + + LayoutItem* parent; + typedef std::list LayoutItemList; + LayoutItemList items; +}; + +//! \brief Abstract box layout +class BoxLayout : public Layout +{ +public: + BoxLayout(LayoutItem* parent); + + //! \brief Set to false to only move the items, not scale them. + void setResizeChildren(bool resize_children); + + void setSpacing(size_t spacing); + + // From Layout: + virtual void layout() override = 0; + +protected: + bool resizeChildren{false}; + size_t spacing{0}; +}; + +enum class HAlignment +{ + left, + center, + right, +}; + +//! \brief A Layout that lays out its elements vertically. +class VBoxLayout : public BoxLayout +{ +public: + VBoxLayout(LayoutItem* parent); + + void setHAlignment(HAlignment alignment); + + // From BoxLayout: + virtual void layout() override; + +protected: + HAlignment align; +}; + +enum class VAlignment +{ + top, + center, + bottom, +}; + +//! \brief A Layout that lays out its elements vertically. +class HBoxLayout : public BoxLayout +{ +public: + HBoxLayout(LayoutItem* parent); + + void setVAlignment(VAlignment alignment); + + // From BoxLayout: + virtual void layout() override; + +protected: + VAlignment align; +}; + +//! \brief A Layout class which places the items in a regular grid. An item can +//! span multiple rows/columns. +class GridLayout : public BoxLayout +{ +public: + // The range is open, i.e. end is one past the last one. + struct GridRange + { + int column_begin; + int column_end; + int row_begin; + int row_end; + }; + + GridLayout(LayoutItem* parent, std::size_t number_of_columns, + std::size_t number_of_rows); + + virtual ~GridLayout() + { + } + + // From Layout: + virtual void removeItem(LayoutItem* item); + virtual void layout(); + + void setPosition(LayoutItem* item, GridRange const& range); + + int lastUsedRow(int column) const; + int lastUsedColumn(int row) const; + +protected: + std::size_t number_of_columns; + std::size_t number_of_rows; + + // Note: Yes, this is somewhat redundant to the LayoutItemList of the Layout + // class. However, this was the best idea I had such that I could still + // derive from Layout. If you find this ugly, feel free to fix it. + std::unordered_map grid_ranges; + +private: + struct CellSize { + std::size_t width; + std::size_t height; + }; + + CellSize calculateCellSize() const; + void moveAndResize( + LayoutItem& item, GridRange const& range, CellSize cell_size) const; +}; + +} // GUI:: -- cgit v1.2.3