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drumgizmo.git
097_lineedit_fix
about-rework
alsamidi
cc-note-midimap
configfile_refactor
coreaudio
corrados_fix_alsamidi
corrados_integrate_logpower
cpp14
curve_map
curve_map_midimap
develop
distance
distance_openness
doubletriggerfilter
edrumulus
event_cleanup
feature/oss-midi
hidpi
int_ui
lint
master
metadata_v1
metadata_v1_fix
midi-refactor
no_gui_also_with_broken_gui_if_enabled
normalised_scaled_fix
note-off
openness
openness_dev
powermap_feature_ui
rotating_knobs
scale_kit_image
stereo
studio-on-fix
the-marlboro-man-experimental
The DrumGizmo virtual drummer project.
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Author
2017-05-12
Use correct MIDI note ON mask.
Hans Petter Selasky
2017-05-06
Get rid of unused unistd includes. Change the rest of the sleep calls to c++.
Bent Bisballe Nyeng
2017-05-06
Get rid of platform dependent usleep/SleepEx.
Bent Bisballe Nyeng
2017-05-06
Remove old (obsolete) Mutex class and replace all uses with std::mutex.
Bent Bisballe Nyeng
2017-04-23
Fix dist target.
Bent Bisballe Nyeng
2017-04-20
Fix unittest broken by last commit.
Bent Bisballe Nyeng
2017-04-15
Fix audio cache test - missing updateChunkSize call before processing.
Bent Bisballe Nyeng
2017-04-01
Update underrun counter directly in AudioCache.
Bent Bisballe Nyeng
2017-03-23
Use cache limit for preloading. Add re-load support through reload counter. R...
Bent Bisballe Nyeng
2017-03-07
Test diskstreaming CLI
Goran Mekić
2017-02-12
Fix painter test.
Bent Bisballe Nyeng
2017-02-05
Compile engine as a library.
Bent Bisballe Nyeng
2017-02-05
Compile plugingui as a library.
Bent Bisballe Nyeng
2017-01-18
Add --with-lv2dir to configure and make sure we install the plugin at that lo...
Bent Bisballe Nyeng
2017-01-17
Make DrumkitCreator clean up the created files in the destructor.
André Nusser
2017-01-16
Add back test/kit as it is still used by Jenkins tests.
André Nusser
2017-01-15
Make all the tests use the drumkit_creator functions.
André Nusser
2017-01-15
Add new drumkit_creator functions.
André Nusser
2016-12-16
Increase threshold in semaphore test for timedwait in order to have it succee...
Bent Bisballe Nyeng
2016-12-10
Fix warnings reported by clang.
Bent Bisballe Nyeng
2016-12-10
Check for -ffloat-store before using it in dgreftest.
Bent Bisballe Nyeng
2016-12-08
Revert: 'Be verbose about the sem_wait timeout.'
Bent Bisballe Nyeng
2016-12-08
Be verbose about the sem_wait timeout.
Bent Bisballe Nyeng
2016-12-07
Fix clang test compilation.
Bent Bisballe Nyeng
2016-12-05
Remove obsolete -ldl usage.
Bent Bisballe Nyeng
2016-11-01
Switch from cppunit.m4 to pkgconfig (patch from Jin^Eld)
Bent Bisballe Nyeng
2016-11-01
Fix licence headers.
Bent Bisballe Nyeng
2016-09-06
Fix another crash in the font renderer.
Bent Bisballe Nyeng
2016-09-06
Fix crash when trying to display non ascii characters.
Bent Bisballe Nyeng
2016-09-05
Enabled painter unit test.
Bent Bisballe Nyeng
2016-09-05
Added painter unit test and fixed image and text rendering boundaries.
Bent Bisballe Nyeng
2016-07-26
Rename engine test.
Bent Bisballe Nyeng
2016-07-25
Only compile/run lv2 tests if configured to use LV2.
Bent Bisballe Nyeng
2016-07-24
Fix semaphore test linking.
Bent Bisballe Nyeng
2016-07-24
Added semaphore unit test.
Bent Bisballe Nyeng
2016-07-14
Move free-wheel control into the main run method.
Bent Bisballe Nyeng
2016-07-13
Make oe a pointer.
Bent Bisballe Nyeng
2016-07-13
Simplify free wheel loop control a bit.
Bent Bisballe Nyeng
2016-07-13
Consider freewheeling of engines in drumgizmo and dgreftest.
André Nusser
2016-07-13
Introduce input engine isFreewheeling method.
André Nusser
2016-07-13
Introduce output engine isFreewheeling method.
André Nusser
2016-07-13
Remove the run(int endpos) method from drumgizmo.
André Nusser
2016-06-02
Fix test compilation on 64 bit.
Bent Bisballe Nyeng
2016-06-02
New ImageCache class for reusing Image resources.
Bent Bisballe Nyeng
2016-05-28
Hand over audio engines to DrumGizmo by reference instead of by pointer.
Bent Bisballe Nyeng
2016-05-22
We don't support nullptr engines.
Bent Bisballe Nyeng
2016-05-22
Fix memchecker unit test compilation.
Bent Bisballe Nyeng
2016-05-16
Try to keep floating point values the same on all platforms.
Bent Bisballe Nyeng
2016-05-14
Make all components use the same Random instance and add seed method on DrumG...
Bent Bisballe Nyeng
2016-05-08
Fix random build to not invlude the 'random' binary in the #include <random> ...
Bent Bisballe Nyeng
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