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Diffstat (limited to 'test/uitests/framewidgettest.cc')
-rw-r--r-- | test/uitests/framewidgettest.cc | 191 |
1 files changed, 191 insertions, 0 deletions
diff --git a/test/uitests/framewidgettest.cc b/test/uitests/framewidgettest.cc new file mode 100644 index 0000000..2b94688 --- /dev/null +++ b/test/uitests/framewidgettest.cc @@ -0,0 +1,191 @@ +/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/*************************************************************************** + * framewidgettest.cc + * + * Sat Feb 11 23:36:04 CET 2017 + * Copyright 2017 André Nusser + * andre.nusser@googlemail.com + ****************************************************************************/ + +/* + * This file is part of DrumGizmo. + * + * DrumGizmo is free software; you can redistribute it and/or modify + * it under the terms of the GNU Lesser General Public License as published by + * the Free Software Foundation; either version 3 of the License, or + * (at your option) any later version. + * + * DrumGizmo is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public License + * along with DrumGizmo; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA. + */ +#include <iostream> + +#include <platform.h> + +#if DG_PLATFORM == DG_PLATFORM_WINDOWS +#define WIN32_LEAN_AND_MEAN +#include <windows.h> +#endif +#include <unistd.h> + +#include <button.h> +#include <checkbox.h> +#include <frame.h> +#include <hugin.hpp> +#include <label.h> +#include <layout.h> +#include <window.h> +#include <painter.h> + +// TODO: fix segfault on close + +class Widget1 : public GUI::Widget +{ +public: + Widget1(GUI::Widget* parent) : GUI::Widget(parent) + { + layout.setResizeChildren(true); + layout.setHAlignment(GUI::HAlignment::center); + + label1.setText("Label1"); + label1.setAlignment(GUI::TextAlignment::left); + layout.addItem(&label1); + + label2.setText("Label2"); + label2.setAlignment(GUI::TextAlignment::center); + layout.addItem(&label2); + + label3.setText("Label3"); + label3.setAlignment(GUI::TextAlignment::right); + layout.addItem(&label3); + } + +private: + GUI::VBoxLayout layout{this}; + GUI::Label label1{this}; + GUI::Label label2{this}; + GUI::Label label3{this}; +}; + +class Widget2 : public GUI::Widget +{ +public: + Widget2(GUI::Widget* parent) : GUI::Widget(parent) + { + layout.setSpacing(10); + layout.setResizeChildren(true); + layout.setVAlignment(GUI::VAlignment::top); + + label1.setText("Label1"); + label1.setAlignment(GUI::TextAlignment::right); + layout.addItem(&label1); + + label2.setText("Label2"); + label2.setAlignment(GUI::TextAlignment::left); + layout.addItem(&label2); + + layout.addItem(&checkbox); + } + +private: + GUI::HBoxLayout layout{this}; + GUI::Label label1{this}; + GUI::Label label2{this}; + GUI::CheckBox checkbox{this}; +}; + +class TestWindow : public GUI::Window +{ +public: + TestWindow() : GUI::Window(nullptr) + { + setCaption("FrameWidgetTest Window"); + CONNECT(eventHandler(), closeNotifier, this, + &TestWindow::closeEventHandler); + CONNECT(this, sizeChangeNotifier, this, &TestWindow::sizeChanged); + + layout.setSpacing(10); + layout.setResizeChildren(true); + layout.setHAlignment(GUI::HAlignment::center); + + layout.addItem(&frame1); + layout.addItem(&frame2); + layout.addItem(&frame3); + layout.addItem(&frame4); + + frame1.setTitle("Frame 1 Title"); + frame2.setTitle("Frame 2 Title"); + frame3.setTitle("Frame 3 Title"); + frame4.setTitle("Frame 4 Title"); + + frame1.setContent(&w1_1); + frame2.setContent(&w1_2); + frame3.setContent(&w2_1); + frame4.setContent(&w2_2); + } + + void sizeChanged(std::size_t width, std::size_t height) + { + // TODO: Do we have to do anything here? + } + + void closeEventHandler() + { + closing = true; + } + + bool processEvents() + { + eventHandler()->processEvents(); + return !closing; + } + + void repaintEvent(GUI::RepaintEvent* repaintEvent) override + { + GUI::Painter painter(*this); + painter.setColour(GUI::Colour(0.85)); + painter.drawFilledRectangle(0, 0, width() - 1, height() - 1); + } + +private: + bool closing{false}; + + GUI::VBoxLayout layout{this}; + + GUI::FrameWidget frame1{this, true}; + GUI::FrameWidget frame2{this, false}; + GUI::FrameWidget frame3{this, true}; + GUI::FrameWidget frame4{this, false}; + + Widget1 w1_1{this}; + Widget1 w1_2{this}; + + Widget2 w2_1{this}; + Widget2 w2_2{this}; +}; + +int main() +{ + INFO(example, "We are up and running"); + + TestWindow test_window; + test_window.show(); + test_window.resize(300, 300); + + while(test_window.processEvents()) + { +#ifdef WIN32 + SleepEx(50, FALSE); +#else + usleep(50000); +#endif + } + + return 0; +} |