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-rw-r--r--test/uitests/benchmarktest.cc26
1 files changed, 13 insertions, 13 deletions
diff --git a/test/uitests/benchmarktest.cc b/test/uitests/benchmarktest.cc
index 5566942..59a6968 100644
--- a/test/uitests/benchmarktest.cc
+++ b/test/uitests/benchmarktest.cc
@@ -34,10 +34,10 @@
#include <dggui/canvas.h>
class TimedCanvas
- : public GUI::Canvas
+ : public dggui::Canvas
{
public:
- GUI::PixelBufferAlpha& getPixelBuffer() override
+ dggui::PixelBufferAlpha& getPixelBuffer() override
{
return pixbuf;
}
@@ -48,7 +48,7 @@ public:
}
private:
- GUI::PixelBufferAlpha pixbuf{800, 600};
+ dggui::PixelBufferAlpha pixbuf{800, 600};
};
class TimedScope
@@ -82,16 +82,16 @@ private:
int main()
{
TimedCanvas canvas;
- GUI::Painter painter(canvas);
- GUI::Image image_no_alpha(":benchmarktest_resources/image_no_alpha.png");
- GUI::Image image_full_alpha(":benchmarktest_resources/image_full_alpha.png");
- GUI::Image image_edge_alpha(":benchmarktest_resources/image_edge_alpha.png");
- GUI::Image image_inner_alpha(":benchmarktest_resources/image_inner_alpha.png");
+ dggui::Painter painter(canvas);
+ dggui::Image image_no_alpha(":benchmarktest_resources/image_no_alpha.png");
+ dggui::Image image_full_alpha(":benchmarktest_resources/image_full_alpha.png");
+ dggui::Image image_edge_alpha(":benchmarktest_resources/image_edge_alpha.png");
+ dggui::Image image_inner_alpha(":benchmarktest_resources/image_inner_alpha.png");
{
TimedCanvas canvas;
TimedScope timed("Pixelbuffer resize", 100000);
- painter.setColour(GUI::Colour(1.f, 1.f, 1.f, 1.f));
+ painter.setColour(dggui::Colour(1.f, 1.f, 1.f, 1.f));
for(int i = 0; i < 100000; ++i)
{
canvas.resize(i % 1000 + 100, i % 1000 + 100);
@@ -108,7 +108,7 @@ int main()
{
TimedScope timed("Filled rect, with alpha", 100000);
- painter.setColour(GUI::Colour(1.f, 1.f, 1.f, 0.5f));
+ painter.setColour(dggui::Colour(1.f, 1.f, 1.f, 0.5f));
for(int i = 0; i < 100000; ++i)
{
painter.drawRectangle(0, 0, 800, 600);
@@ -148,11 +148,11 @@ int main()
}
{
- GUI::PixelBuffer wpixbuf(800, 600);
- std::vector<GUI::PixelBufferAlpha*> children;
+ dggui::PixelBuffer wpixbuf(800, 600);
+ std::vector<dggui::PixelBufferAlpha*> children;
for(int i = 0; i < 100; ++i)
{
- auto child = new GUI::PixelBufferAlpha(300, 300);
+ auto child = new dggui::PixelBufferAlpha(300, 300);
child->x = i * 2;
child->y = i * 2;
children.push_back(child);