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-rw-r--r--src/sample_selection.cc32
1 files changed, 6 insertions, 26 deletions
diff --git a/src/sample_selection.cc b/src/sample_selection.cc
index 8f751b3..caf3bdd 100644
--- a/src/sample_selection.cc
+++ b/src/sample_selection.cc
@@ -150,8 +150,6 @@ const Sample* SampleSelection::getOld(level_t level, std::size_t pos)
const Sample* SampleSelection::getObjective(level_t level, std::size_t pos)
{
- auto velocity_stddev = settings.velocity_stddev.load();
-
const auto& samples = powerlist.getPowerListItems();
if(!samples.size())
{
@@ -162,18 +160,10 @@ const Sample* SampleSelection::getObjective(level_t level, std::size_t pos)
auto power_min = powerlist.getMinPower();
float power_span = power_max - power_min;
- // Width is limited to at least 10. Fixes problem with instrument with a
- // sample set smaller than MIN_SAMPLE_SET_SIZE.
- float width = std::max(samples.size(), MIN_SAMPLE_SET_SIZE);
-
- // Spread out at most ~2 samples away from center if all samples have a
- // uniform distribution over the power spectrum (which they probably don't).
- float mean_stepwidth = power_span / width;
-
- // Cut off mean value with stddev/2 in both ends in order to make room for
- // downwards expansion on velocity 0 and upwards expansion on velocity 1.
- float mean = level * (power_span - mean_stepwidth) + (mean_stepwidth / 2.0);
- float stddev = settings.enable_velocity_modifier.load() ? velocity_stddev * mean_stepwidth : 0.;
+ float mean = level;
+ float stddev = settings.enable_velocity_modifier.load() ?
+ settings.velocity_stddev.load()/127.0f : 0.;
+ float lvl = power_min + rand.normalDistribution(mean, stddev)*power_span;
std::size_t index_opt = 0;
float power_opt{0.f};
@@ -183,18 +173,8 @@ const Sample* SampleSelection::getObjective(level_t level, std::size_t pos)
float distance_opt = 0.;
float recent_opt = 0.;
- // TODO: check how much sense all of this actually makes
- // Select normal distributed value between
- // (stddev/2) and (power_span-stddev/2)
- float lvl = rand.normalDistribution(mean, stddev);
-
- // Adjust this value to be in range
- // (power_min+stddev/2) and (power_max-stddev/2)
- lvl += power_min;
-
- DEBUG(rand, "level: %f, lvl: %f (mean: %.2f, stddev: %.2f, mean_stepwidth: %f,"
- "power_min: %f, power_max: %f)\n", level, lvl, mean, stddev, mean_stepwidth,
- power_min, power_max);
+ DEBUG(rand, "level: %f, lvl: %f (mean: %.2f, stddev: %.2f,"
+ "power_min: %f, power_max: %f)\n", level, lvl, mean, stddev, power_min, power_max);
float alpha = 2.0;
float beta = 1.0;