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Diffstat (limited to 'plugingui/window.cc')
-rw-r--r-- | plugingui/window.cc | 266 |
1 files changed, 0 insertions, 266 deletions
diff --git a/plugingui/window.cc b/plugingui/window.cc deleted file mode 100644 index 5e0ad31..0000000 --- a/plugingui/window.cc +++ /dev/null @@ -1,266 +0,0 @@ -/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ -/*************************************************************************** - * window.cc - * - * Sun Oct 9 13:11:53 CEST 2011 - * Copyright 2011 Bent Bisballe Nyeng - * deva@aasimon.org - ****************************************************************************/ - -/* - * This file is part of DrumGizmo. - * - * DrumGizmo is free software; you can redistribute it and/or modify - * it under the terms of the GNU Lesser General Public License as published by - * the Free Software Foundation; either version 3 of the License, or - * (at your option) any later version. - * - * DrumGizmo is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public License - * along with DrumGizmo; if not, write to the Free Software - * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA. - */ -#include "window.h" - -#include <cstring> - -#include "painter.h" - -#ifndef UI_PUGL -#ifdef UI_X11 -#include "nativewindow_x11.h" -#endif // UI_X11 -#ifdef UI_WIN32 -#include "nativewindow_win32.h" -#endif // UI_WIN32 -#ifdef UI_COCOA -#include "nativewindow_cocoa.h" -#endif // UI_COCOA -#else -#include "nativewindow_pugl.h" -#endif // !UI_PUGL - -namespace GUI -{ - -Window::Window(void* native_window) - : Widget(nullptr) - , wpixbuf(1, 1) -{ - // Make sure we have a valid size when initialising the NativeWindow - _width = wpixbuf.width; - _height = wpixbuf.height; - -#ifndef UI_PUGL -#ifdef UI_X11 - native = new NativeWindowX11(native_window, *this); -#endif // UI_X11 -#ifdef UI_WIN32 - native = new NativeWindowWin32(native_window, *this); -#endif // UI_WIN32 -#ifdef UI_COCOA - native = new NativeWindowCocoa(native_window, *this); -#endif // UI_COCOA -#else - // Use pugl - native = new NativeWindowPugl(native_window, *this); -#endif // !UI_PUGL - - eventhandler = new EventHandler(*native, *this); - - setVisible(true); // The root widget is always visible. -} - -Window::~Window() -{ - delete native; - delete eventhandler; -} - -void Window::setFixedSize(int w, int h) -{ - native->setFixedSize(w, h); -} - -void Window::setAlwaysOnTop(bool always_on_top) -{ - native->setAlwaysOnTop(always_on_top); -} - -void Window::setCaption(const std::string& caption) -{ - native->setCaption(caption); -} - -//! This overload the resize method on Widget and simply requests a window resize -//! on the windowmanager/OS. The resized() method is called by the event handler -//! once the window has been resized. -void Window::resize(std::size_t width, std::size_t height) -{ - native->resize(width, height); -} - -//! This overload the move method on Widget and simply requests a window move -//! on the windowmanager/OS. The moved() method is called by the event handler -//! once the window has been moved. -void Window::move(int x, int y) -{ - native->move(x, y); -} - -void Window::show() -{ - Widget::show(); - redraw(); - native->show(); -} - -void Window::hide() -{ - native->hide(); - Widget::hide(); -} - -Window* Window::window() -{ - return this; -} - -Size Window::getNativeSize() -{ - auto sz = native->getSize(); - return {sz.first, sz.second}; -} - -ImageCache& Window::getImageCache() -{ - return image_cache; -} - -EventHandler* Window::eventHandler() -{ - return eventhandler; -} - -Widget* Window::keyboardFocus() -{ - return _keyboardFocus; -} - -void Window::setKeyboardFocus(Widget* widget) -{ - auto oldFocusWidget = _keyboardFocus; - _keyboardFocus = widget; - - if(oldFocusWidget) - { - oldFocusWidget->redraw(); - } - - if(_keyboardFocus) - { - _keyboardFocus->redraw(); - } -} - -Widget* Window::buttonDownFocus() -{ - return _buttonDownFocus; -} - -void Window::setButtonDownFocus(Widget* widget) -{ - _buttonDownFocus = widget; - native->grabMouse(widget != nullptr); -} - -Widget* Window::mouseFocus() -{ - return _mouseFocus; -} - -void Window::setMouseFocus(Widget* widget) -{ - _mouseFocus = widget; - -} - -void Window::needsRedraw() -{ - needs_redraw = true; -} - -void* Window::getNativeWindowHandle() const -{ - return native->getNativeWindowHandle(); -} - -Point Window::translateToScreen(const Point& point) -{ - return native->translateToScreen(point); -} - -std::size_t Window::translateToWindowX() -{ - return 0; -} - -std::size_t Window::translateToWindowY() -{ - return 0; -} - -//! Called by event handler when an windowmanager/OS window resize event has -//! been received. Do not call this directly. -void Window::resized(std::size_t width, std::size_t height) -{ - auto size = native->getSize(); - if((wpixbuf.width != size.first) || - (wpixbuf.height != size.second)) - { - wpixbuf.realloc(size.first, size.second); - Widget::resize(size.first, size.second); - } - - updateBuffer(); -} - -//! Called by event handler when an windowmanager/OS window move event has -//! been received. Do not call this directly. -void Window::moved(int x, int y) -{ - // Make sure widget coordinates are updated. - Widget::move(x, y); -} - -bool Window::updateBuffer() -{ - if(!native) - { - return false; - } - - if(!needs_redraw) - { - // Nothing changed, don't update anything. - return false; - } - - auto pixel_buffers = getPixelBuffers(); - - auto dirty_rect = wpixbuf.updateBuffer(pixel_buffers); - - if(!dirty_rect.empty()) - { - native->redraw(dirty_rect); - } - needs_redraw = false; - - return true; -} - -} // GUI:: |