diff options
Diffstat (limited to 'plugingui/painter.cc')
-rw-r--r-- | plugingui/painter.cc | 119 |
1 files changed, 57 insertions, 62 deletions
diff --git a/plugingui/painter.cc b/plugingui/painter.cc index 7d55294..db67a0e 100644 --- a/plugingui/painter.cc +++ b/plugingui/painter.cc @@ -26,32 +26,22 @@ */ #include "painter.h" -#include "window.h" - #include <cmath> namespace GUI { -Painter::Painter(Widget& widget) - : widget(widget) +Painter::Painter(Canvas& canvas) + : canvas(canvas) + , pixbuf(canvas.GetPixelBuffer()) { - if(widget.window()) - { - widget.window()->beginPaint(); - } - - pixbuf = &widget.pixbuf; + canvas.beginPaint(); colour = Colour(0.0f, 0.0f, 0.0f, 0.5f); } Painter::~Painter() { - if(widget.window()) - { - widget.window()->endPaint(); - } - + canvas.endPaint(); flush(); } @@ -60,20 +50,20 @@ void Painter::setColour(const Colour& colour) this->colour = colour; } -static void plot(PixelBufferAlpha* pixbuf, const Colour& colour, +static void plot(PixelBufferAlpha& pixbuf, const Colour& colour, int x, int y, double c) { - if((x >= (int)pixbuf->width) || (y >= (int)pixbuf->height)) + if((x >= (int)pixbuf.width) || (y >= (int)pixbuf.height)) { return; } // plot the pixel at (x, y) with brightness c (where 0 ≤ c ≤ 1) - pixbuf->addPixel(x, y, - (unsigned char)(colour.red() * 255.0), - (unsigned char)(colour.green() * 255.0), - (unsigned char)(colour.blue() * 255.0), - (unsigned char)(colour.alpha() * 255 * c)); + pixbuf.addPixel(x, y, + (unsigned char)(colour.red() * 255.0), + (unsigned char)(colour.green() * 255.0), + (unsigned char)(colour.blue() * 255.0), + (unsigned char)(colour.alpha() * 255 * c)); } @@ -175,11 +165,11 @@ void Painter::drawFilledRectangle(int x1, int y1, int x2, int y2) void Painter::clear() { - for(int x = 0; x < (int)pixbuf->width; ++x) + for(int x = 0; x < (int)pixbuf.width; ++x) { - for(int y = 0; y < (int)pixbuf->height; ++y) + for(int y = 0; y < (int)pixbuf.height; ++y) { - pixbuf->setPixel(x, y, 0, 0, 0, 0); + pixbuf.setPixel(x, y, 0, 0, 0, 0); } } } @@ -192,7 +182,7 @@ void Painter::drawText(int x0, int y0, const Font& font, y0 -= textbuf->height; // The y0 offset (baseline) is the bottom of the text. // If the text offset is outside the buffer; skip it. - if((x0 > (int)pixbuf->width) || (y0 > (int)pixbuf->height)) + if((x0 > (int)pixbuf.width) || (y0 > (int)pixbuf.height)) { delete textbuf; return; @@ -200,15 +190,15 @@ void Painter::drawText(int x0, int y0, const Font& font, // Make sure we don't try to draw outside the pixbuf. int renderWidth = textbuf->width; - if(renderWidth > (int)(pixbuf->width - x0)) + if(renderWidth > (int)(pixbuf.width - x0)) { - renderWidth = pixbuf->width - x0; + renderWidth = pixbuf.width - x0; } int renderHeight = textbuf->height; - if(renderHeight > ((int)pixbuf->height - y0)) + if(renderHeight > ((int)pixbuf.height - y0)) { - renderHeight = ((int)pixbuf->height - y0); + renderHeight = ((int)pixbuf.height - y0); } if(nocolour) @@ -219,7 +209,7 @@ void Painter::drawText(int x0, int y0, const Font& font, { unsigned char r, g, b, a; textbuf->pixel(x, y, &r, &g, &b, &a); - pixbuf->addPixel(x + x0, y + y0, r, g, b, a); + pixbuf.addPixel(x + x0, y + y0, r, g, b, a); } } } @@ -231,11 +221,11 @@ void Painter::drawText(int x0, int y0, const Font& font, { unsigned char r,g,b,a; textbuf->pixel(x, y, &r, &g, &b, &a); - pixbuf->addPixel(x + x0, y + y0, - colour.red() * 255, - colour.green() * 255, - colour.blue() * 255, - colour.alpha() * a); + pixbuf.addPixel(x + x0, y + y0, + colour.red() * 255, + colour.green() * 255, + colour.blue() * 255, + colour.alpha() * a); } } } @@ -245,11 +235,11 @@ void Painter::drawText(int x0, int y0, const Font& font, void Painter::drawPoint(int x, int y) { - pixbuf->setPixel(x, y, - (unsigned char)(colour.red() * 255.0), - (unsigned char)(colour.green() * 255.0), - (unsigned char)(colour.blue() * 255.0), - (unsigned char)(colour.alpha() * 255.0)); + pixbuf.setPixel(x, y, + (unsigned char)(colour.red() * 255.0), + (unsigned char)(colour.green() * 255.0), + (unsigned char)(colour.blue() * 255.0), + (unsigned char)(colour.alpha() * 255.0)); } static void plot4points(Painter *p, int cx, int cy, int x, int y) @@ -348,26 +338,31 @@ void Painter::drawFilledCircle(int cx, int cy, int radius) void Painter::drawImage(int x0, int y0, const Drawable& image) { - size_t fw = image.width(); - size_t fh = image.height(); + int fw = image.width(); + int fh = image.height(); // Make sure we don't try to draw outside the pixbuf. - if(fw > (pixbuf->width - x0)) + if(fw > (int)(pixbuf.width - x0)) { - fw = (pixbuf->width - x0); + fw = (int)(pixbuf.width - x0); } - if(fh > (pixbuf->height - y0)) + if(fh > (int)(pixbuf.height - y0)) { - fh = (pixbuf->height - y0); + fh = (int)(pixbuf.height - y0); + } + + if((fw < 1) || (fh < 1)) + { + return; } - for(size_t y = 0; y < fh; ++y) + for(std::size_t y = -1 * std::min(0, y0); y < (std::size_t)fh; ++y) { - for(size_t x = 0; x < fw; ++x) + for(std::size_t x = -1 * std::min(0, x0); x < (std::size_t)fw; ++x) { auto& c = image.getPixel(x, y); - pixbuf->addPixel(x0 + x, y0 + y, c); + pixbuf.addPixel(x0 + x, y0 + y, c); } } } @@ -375,33 +370,33 @@ void Painter::drawImage(int x0, int y0, const Drawable& image) void Painter::drawImageStretched(int x0, int y0, const Drawable& image, int width, int height) { - if((width < 1) || (height < 1)) - { - return; - } - float fw = image.width(); float fh = image.height(); // Make sure we don't try to draw outside the pixbuf. - if(width > (int)(pixbuf->width - x0)) + if(width > (int)(pixbuf.width - x0)) { - width = pixbuf->width - x0; + width = pixbuf.width - x0; } - if(height > (int)(pixbuf->height - y0)) + if(height > (int)(pixbuf.height - y0)) { - height = pixbuf->height - y0; + height = pixbuf.height - y0; + } + + if((width < 1) || (height < 1)) + { + return; } - for(int y = 0; y < height; ++y) + for(int y = -1 * std::min(0, y0); y < height; ++y) { - for(int x = 0; x < width; ++x) + for(int x = -1 * std::min(0, x0); x < width; ++x) { int lx = ((float)x / (float)width) * fw; int ly = ((float)y / (float)height) * fh; auto& c = image.getPixel(lx, ly); - pixbuf->addPixel(x0 + x, y0 + y, c); + pixbuf.addPixel(x0 + x, y0 + y, c); } } } |