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-/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
-/***************************************************************************
- * layout.cc
- *
- * Sat Mar 21 15:12:36 CET 2015
- * Copyright 2015 Bent Bisballe Nyeng
- * deva@aasimon.org
- ****************************************************************************/
-
-/*
- * This file is part of DrumGizmo.
- *
- * DrumGizmo is free software; you can redistribute it and/or modify
- * it under the terms of the GNU Lesser General Public License as published by
- * the Free Software Foundation; either version 3 of the License, or
- * (at your option) any later version.
- *
- * DrumGizmo is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public License
- * along with DrumGizmo; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA.
- */
-#include "layout.h"
-
-#include "widget.h"
-
-#include <algorithm>
-
-namespace GUI
-{
-
-LayoutItem::LayoutItem()
- : parent(nullptr)
-{
-}
-
-LayoutItem::~LayoutItem()
-{
- setLayoutParent(nullptr); // Will disconnect from layout if any.
-}
-
-void LayoutItem::setLayoutParent(Layout* p)
-{
- if(this->parent)
- {
- this->parent->removeItem(this);
- }
-
- this->parent = p;
-}
-
-Layout::Layout(LayoutItem* parent) : parent(parent)
-{
- auto widget = dynamic_cast<Widget*>(parent);
- if(widget)
- {
- CONNECT(widget, sizeChangeNotifier, this, &Layout::sizeChanged);
- }
-}
-
-void Layout::addItem(LayoutItem* item)
-{
- items.push_back(item);
- item->setLayoutParent(this);
- layout();
-}
-
-void Layout::removeItem(LayoutItem* item)
-{
- auto new_end = std::remove(items.begin(), items.end(), item);
- items.erase(new_end, items.end());
-
- layout();
-}
-
-void Layout::sizeChanged(int width, int height)
-{
- layout();
-}
-
-//
-// BoxLayout
-//
-
-BoxLayout::BoxLayout(LayoutItem* parent) : Layout(parent)
-{
-}
-
-void BoxLayout::setResizeChildren(bool resizeChildren)
-{
- this->resizeChildren = resizeChildren;
- layout();
-}
-
-void BoxLayout::setSpacing(size_t spacing)
-{
- this->spacing = spacing;
- layout();
-}
-
-//
-// VBoxLayout
-//
-
-VBoxLayout::VBoxLayout(LayoutItem* parent)
- : BoxLayout(parent)
- , align(HAlignment::center)
-{
-}
-
-void VBoxLayout::layout()
-{
- size_t y = 0;
- size_t w = parent->width();
- // size_t h = parent->height() / items.size();
-
- LayoutItemList::iterator i = items.begin();
- while(i != items.end())
- {
- LayoutItem* item = *i;
-
- if(resizeChildren)
- {
- auto num_items = items.size();
- auto empty_space = (num_items - 1) * spacing;
- auto available_space = parent->height();
-
- if(available_space >= empty_space)
- {
- auto item_height = (available_space - empty_space) / num_items;
- item->resize(w, item_height);
- }
- else
- {
- // TODO: Should this case be handled differently?
- item->resize(w, 0);
- }
- }
-
- size_t x = 0;
- switch(align)
- {
- case HAlignment::left:
- x = 0;
- break;
- case HAlignment::center:
- x = (w / 2) - (item->width() / 2);
- break;
- case HAlignment::right:
- x = w - item->width();
- break;
- }
-
- item->move(x, y);
- y += item->height() + spacing;
- ++i;
- }
-}
-
-void VBoxLayout::setHAlignment(HAlignment alignment)
-{
- align = alignment;
-}
-
-//
-// HBoxLayout
-//
-
-HBoxLayout::HBoxLayout(LayoutItem* parent)
- : BoxLayout(parent)
- , align(VAlignment::center)
-{
-}
-
-void HBoxLayout::layout()
-{
- if(items.empty())
- {
- return;
- }
-
- // size_t w = parent->width() / items.size();
- size_t h = parent->height();
- size_t x = 0;
-
- LayoutItemList::iterator i = items.begin();
- while(i != items.end())
- {
- LayoutItem* item = *i;
- if(resizeChildren)
- {
- auto num_items = items.size();
- auto empty_space = (num_items - 1) * spacing;
- auto available_space = parent->width();
-
- if(available_space >= empty_space)
- {
- auto item_width = (available_space - empty_space) / num_items;
- item->resize(item_width, h);
- }
- else
- {
- // TODO: Should this case be handled differently?
- item->resize(0, h);
- }
-
- item->move(x, 0);
- }
- else
- {
- size_t y = 0;
- switch(align)
- {
- case VAlignment::top:
- y = 0;
- break;
- case VAlignment::center:
- y = (h / 2) - (item->height() / 2);
- break;
- case VAlignment::bottom:
- y = h - item->height();
- break;
- }
-
- int diff = 0; // w - item->width();
- item->move(x + diff / 2, y);
- }
- x += item->width() + spacing;
- ++i;
- }
-}
-
-void HBoxLayout::setVAlignment(VAlignment alignment)
-{
- align = alignment;
-}
-
-//
-// GridLayout
-//
-
-GridLayout::GridLayout(LayoutItem* parent, std::size_t number_of_columns,
- std::size_t number_of_rows)
- : BoxLayout(parent)
- , number_of_columns(number_of_columns)
- , number_of_rows(number_of_rows)
-{
-}
-
-void GridLayout::removeItem(LayoutItem* item)
-{
- // manually remove from grid_ranges as remove_if doesn't work on an
- // unordered_map.
- auto it = grid_ranges.begin();
- while(it != grid_ranges.end())
- {
- if(it->first == item)
- {
- it = grid_ranges.erase(it);
- }
- else
- {
- ++it;
- }
- }
-
- Layout::removeItem(item);
-}
-
-void GridLayout::layout()
-{
- if(grid_ranges.empty())
- {
- return;
- }
-
- // Calculate cell sizes
- auto cell_size = calculateCellSize();
-
- for(auto const& pair : grid_ranges)
- {
- auto& item = *pair.first;
- auto const& range = pair.second;
-
- moveAndResize(item, range, cell_size);
- }
-}
-
-void GridLayout::setPosition(LayoutItem* item, GridRange const& range)
-{
- grid_ranges[item] = range;
-}
-
-int GridLayout::lastUsedRow(int column) const
-{
- int last_row = -1;
-
- for (auto const& grid_range : grid_ranges)
- {
- auto const& range = grid_range.second;
- if (column >= range.column_begin && column < range.column_end)
- {
- last_row = std::max(last_row, range.row_end - 1);
- }
- }
-
- return last_row;
-}
-
-int GridLayout::lastUsedColumn(int row) const
-{
- int last_column = -1;
-
- for (auto const& grid_range : grid_ranges)
- {
- auto const& range = grid_range.second;
- if (row >= range.row_begin && row < range.row_end)
- {
- last_column = std::max(last_column, range.column_end - 1);
- }
- }
-
- return last_column;
-
-}
-
-auto GridLayout::calculateCellSize() const -> CellSize
-{
- auto empty_width = (number_of_columns - 1) * spacing;
- auto available_width = parent->width();
- auto empty_height = (number_of_rows - 1) * spacing;
- auto available_height = parent->height();
-
- CellSize cell_size;
- if(available_width > empty_width && available_height > empty_height)
- {
- cell_size.width = (available_width - empty_width) / number_of_columns;
- cell_size.height = (available_height - empty_height) / number_of_rows;
- }
- else
- {
- cell_size.width = 0;
- cell_size.height = 0;
- }
-
- return cell_size;
-}
-
-void GridLayout::moveAndResize(
- LayoutItem& item, GridRange const& range, CellSize cell_size) const
-{
- std::size_t x = range.column_begin * (cell_size.width + spacing);
- std::size_t y = range.row_begin * (cell_size.height + spacing);
-
- std::size_t column_count = (range.column_end - range.column_begin);
- std::size_t row_count = (range.row_end - range.row_begin);
- std::size_t width = column_count * (cell_size.width + spacing) - spacing;
- std::size_t height = row_count * (cell_size.height + spacing) - spacing;
-
- if(resizeChildren)
- {
- item.move(x, y);
-
- if(cell_size.width * cell_size.height != 0)
- {
- item.resize(width, height);
- }
- else
- {
- item.resize(0, 0);
- }
- }
- else
- {
- auto x_new = (item.width() > width) ? x : x + (width - item.width()) / 2;
- auto y_new = (item.height() > height) ? y : y + (height - item.height()) / 2;
-
- item.move(x_new, y_new);
- }
-}
-
-} // GUI::