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Diffstat (limited to 'plugingui/humanizerframecontent.cc')
-rw-r--r-- | plugingui/humanizerframecontent.cc | 61 |
1 files changed, 61 insertions, 0 deletions
diff --git a/plugingui/humanizerframecontent.cc b/plugingui/humanizerframecontent.cc new file mode 100644 index 0000000..aaa1167 --- /dev/null +++ b/plugingui/humanizerframecontent.cc @@ -0,0 +1,61 @@ +/* -*- Mode: c++ -*- */ +/*************************************************************************** + * humanizerframecontent.cc + * + * Fri Mar 24 21:49:58 CET 2017 + * Copyright 2017 André Nusser + * andre.nusser@googlemail.com + ****************************************************************************/ + +/* + * This file is part of DrumGizmo. + * + * DrumGizmo is free software; you can redistribute it and/or modify + * it under the terms of the GNU Lesser General Public License as published by + * the Free Software Foundation; either version 3 of the License, or + * (at your option) any later version. + * + * DrumGizmo is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public License + * along with DrumGizmo; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA. + */ +#include "humanizerframecontent.h" + +#include "painter.h" + +namespace GUI { + +HumanizerframeContent::HumanizerframeContent(Widget* parent) + : Widget(parent) +{ + // FIXME, is resizeChildren broken? + layout.setResizeChildren(true); + layout.setVAlignment(VAlignment::center); + + attack.resize(80, 80); + attackKnob.resize(60, 60); + attack.setControl(&attackKnob); + layout.addItem(&attack); + + falloff.resize(80, 80); + falloffKnob.resize(60, 60); + falloff.setControl(&falloffKnob); + layout.addItem(&falloff); + + // TODO: connect the knobs to the right functions + // CONNECT(&humanizeControls->velocityCheck, stateChangedNotifier, + // this, &DGWindow::velocityCheckClick); + // + // CONNECT(&humanizeControls->attackKnob, valueChangedNotifier, + // this, &DGWindow::attackValueChanged); + // + // CONNECT(&humanizeControls->falloffKnob, valueChangedNotifier, + // this, &DGWindow::falloffValueChanged); +} + +} // GUI:: |