summaryrefslogtreecommitdiff
path: root/plugingui/bleedcontrolframecontent.h
diff options
context:
space:
mode:
Diffstat (limited to 'plugingui/bleedcontrolframecontent.h')
-rw-r--r--plugingui/bleedcontrolframecontent.h69
1 files changed, 69 insertions, 0 deletions
diff --git a/plugingui/bleedcontrolframecontent.h b/plugingui/bleedcontrolframecontent.h
new file mode 100644
index 0000000..2fefd64
--- /dev/null
+++ b/plugingui/bleedcontrolframecontent.h
@@ -0,0 +1,69 @@
+/* -*- Mode: c++ -*- */
+/***************************************************************************
+ * bleedcontrolframecontent.h
+ *
+ * Wed May 24 14:40:16 CEST 2017
+ * Copyright 2017 André Nusser
+ * andre.nusser@googlemail.com
+ ****************************************************************************/
+
+/*
+ * This file is part of DrumGizmo.
+ *
+ * DrumGizmo is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License as published by
+ * the Free Software Foundation; either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * DrumGizmo is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * along with DrumGizmo; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA.
+ */
+
+#include "button.h"
+#include "label.h"
+#include "slider.h"
+#include "widget.h"
+
+struct Settings;
+class SettingsNotifier;
+
+namespace GUI
+{
+
+class BleedcontrolframeContent : public Widget
+{
+public:
+ BleedcontrolframeContent(Widget* parent,
+ Settings& settings,
+ SettingsNotifier& settings_notifier);
+
+ // From Widget
+ virtual void resize(std::size_t width, std::size_t height) override;
+
+private:
+ void bleedSettingsValueChanged(float value);
+ void bleedValueChanged(float value);
+ void reloadClicked();
+ void reloaded(float);
+
+ Label label_text{this};
+ Label label_value{this};
+
+ Slider slider{this};
+ Button button{this};
+
+ int slider_width;
+ int button_width;
+
+ Settings& settings;
+ SettingsNotifier& settings_notifier;
+};
+
+} // GUI::
+#pragma once