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+/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/***************************************************************************
+ * knob.h
+ *
+ * Thu Feb 28 07:37:27 CET 2013
+ * Copyright 2013 Bent Bisballe Nyeng
+ * deva@aasimon.org
+ ****************************************************************************/
+
+/*
+ * This file is part of DrumGizmo.
+ *
+ * DrumGizmo is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License as published by
+ * the Free Software Foundation; either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * DrumGizmo is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * along with DrumGizmo; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA.
+ */
+#pragma once
+
+#include <notifier.h>
+
+#include "widget.h"
+#include "texture.h"
+#include "font.h"
+
+namespace GUI {
+
+class Knob : public Widget {
+public:
+ Knob(Widget *parent);
+ virtual ~Knob() = default;
+
+ // From Widget:
+ bool catchMouse() override { return true; }
+ bool isFocusable() override { return true; }
+
+ void setValue(float value);
+ void setDefaultValue(float value);
+ void setRange(float minimum, float maximum);
+ float value();
+ void showValue(bool show_value);
+
+ Notifier<float> valueChangedNotifier; // (float newValue)
+
+protected:
+ virtual void clicked() {}
+
+ // From Widget:
+ virtual void repaintEvent(RepaintEvent* repaintEvent) override;
+ virtual void buttonEvent(ButtonEvent* buttonEvent) override;
+ virtual void mouseMoveEvent(MouseMoveEvent* mouseMoveEvent) override;
+ virtual void scrollEvent(ScrollEvent* scrollEvent) override;
+ virtual void keyEvent(KeyEvent* keyEvent) override;
+
+private:
+ //! Sets the internal value and sends out the changed notification.
+ void internalSetValue(float value);
+
+ typedef enum {
+ up,
+ down
+ } state_t;
+
+ state_t state;
+
+ float current_value;
+ float default_value = 0.0;
+ float maximum;
+ float minimum;
+
+ bool show_value{true};
+
+ Texture img_knob;
+
+ int mouse_offset_x;
+ Font font;
+};
+
+} // GUI::