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-rw-r--r--src/audiocache.cc16
-rw-r--r--src/audiocache.h6
-rw-r--r--src/audiofile.cc4
-rw-r--r--src/audiofile.h4
-rw-r--r--src/drumgizmo.cc60
5 files changed, 45 insertions, 45 deletions
diff --git a/src/audiocache.cc b/src/audiocache.cc
index 237a3ff..e098fd0 100644
--- a/src/audiocache.cc
+++ b/src/audiocache.cc
@@ -62,10 +62,10 @@ void AudioCache::deinit()
}
// Invariant: initial_samples_needed < preloaded audio data
-sample_t* AudioCache::open(AudioFile* file, size_t initial_samples_needed,
+sample_t* AudioCache::open(const AudioFile& file, size_t initial_samples_needed,
int channel, cacheid_t& id)
{
- if(!file->isValid())
+ if(!file.isValid())
{
// File preload not yet ready - skip this sample.
id = CACHE_DUMMYID;
@@ -87,7 +87,7 @@ sample_t* AudioCache::open(AudioFile* file, size_t initial_samples_needed,
// Get the cache_t connected with the registered id.
cache_t& c = id_manager.getCache(id);
- c.afile = &event_handler.openFile(file->filename);
+ c.afile = &event_handler.openFile(file.filename);
c.channel = channel;
// Next call to 'next()' will read from this point.
@@ -97,25 +97,25 @@ sample_t* AudioCache::open(AudioFile* file, size_t initial_samples_needed,
c.back = nullptr; // This is allocated when needed.
// cropped_size is the preload chunk size cropped to sample length.
- size_t cropped_size = file->preloadedsize - c.localpos;
+ size_t cropped_size = file.preloadedsize - c.localpos;
cropped_size /= framesize;
cropped_size *= framesize;
cropped_size += initial_samples_needed;
- if(file->preloadedsize == file->size)
+ if(file.preloadedsize == file.size)
{
// We have preloaded the entire file, so use it.
- cropped_size = file->preloadedsize;
+ cropped_size = file.preloadedsize;
}
- c.preloaded_samples = file->data;
+ c.preloaded_samples = file.data;
c.preloaded_samples_size = cropped_size;
// Next read from disk will read from this point.
c.pos = cropped_size;//c.preloaded_samples_size;
// Only load next buffer if there are more data in the file to be loaded...
- if(c.pos < file->size)
+ if(c.pos < file.size)
{
if(c.back == nullptr)
{
diff --git a/src/audiocache.h b/src/audiocache.h
index 004fcf8..059faa2 100644
--- a/src/audiocache.h
+++ b/src/audiocache.h
@@ -67,7 +67,7 @@ public:
//! \param [out] new_id The newly created cache id.
//! \return A pointer to the first buffer containing the
//! 'initial_samples_needed' number of samples.
- sample_t* open(AudioFile* file, size_t initial_samples_needed, int channel,
+ sample_t* open(const AudioFile& file, size_t initial_samples_needed, int channel,
cacheid_t& new_id);
//! Get next buffer.
@@ -79,7 +79,7 @@ public:
//! \return A pointer to the buffer.
sample_t* next(cacheid_t id, size_t &size);
- //! Returns if the next chunk of the supplied id has been read from disk.
+ //! Returns true iff the next chunk of the supplied id has been read from disk.
bool isReady(cacheid_t id);
//! Unregister cache entry.
@@ -105,7 +105,7 @@ public:
private:
size_t framesize{0};
- sample_t *nodata{nullptr};
+ sample_t* nodata{nullptr};
size_t number_of_underruns{0};
AudioCacheIDManager id_manager;
diff --git a/src/audiofile.cc b/src/audiofile.cc
index e9b5976..b0ad4da 100644
--- a/src/audiofile.cc
+++ b/src/audiofile.cc
@@ -56,7 +56,7 @@ AudioFile::~AudioFile()
unload();
}
-bool AudioFile::isValid()
+bool AudioFile::isValid() const
{
return this == magic;
}
@@ -147,7 +147,7 @@ void AudioFile::load(int num_samples)
is_loaded = true;
}
-bool AudioFile::isLoaded()
+bool AudioFile::isLoaded() const
{
return is_loaded;
}
diff --git a/src/audiofile.h b/src/audiofile.h
index 3ca8b97..eb9440e 100644
--- a/src/audiofile.h
+++ b/src/audiofile.h
@@ -45,7 +45,7 @@ public:
void load(int num_samples = ALL_SAMPLES);
void unload();
- bool isLoaded();
+ bool isLoaded() const;
volatile size_t size{0}; // Full size of the file
volatile size_t preloadedsize{0}; // Number of samples preloaded (in data)
@@ -53,7 +53,7 @@ public:
std::string filename;
- bool isValid();
+ bool isValid() const;
Mutex mutex;
diff --git a/src/drumgizmo.cc b/src/drumgizmo.cc
index a777125..f8f30b8 100644
--- a/src/drumgizmo.cc
+++ b/src/drumgizmo.cc
@@ -477,59 +477,59 @@ bool DrumGizmo::run(size_t pos, sample_t *samples, size_t nsamples)
typedef float vNsf __attribute__ ((vector_size(sizeof(sample_t)*N)));
#endif/*SSE*/
-void DrumGizmo::getSamples(int ch, int pos, sample_t *s, size_t sz)
+void DrumGizmo::getSamples(int ch, int pos, sample_t* s, size_t sz)
{
std::list< Event* >::iterator i = activeevents[ch].begin();
for(; i != activeevents[ch].end(); ++i)
{
bool removeevent = false;
- Event *event = *i;
+ Event* event = *i;
Event::type_t type = event->type();
switch(type) {
case Event::sample:
{
- EventSample *evt = (EventSample *)event;
- AudioFile *af = evt->file;
+ EventSample& evt = *static_cast<EventSample*>(event);
+ AudioFile& af = *evt.file;
- if(!af->isLoaded() || !af->isValid() || (s == nullptr))
+ if(!af.isLoaded() || !af.isValid() || (s == nullptr))
{
removeevent = true;
break;
}
// Don't handle event now is is scheduled for a future iteration?
- if(evt->offset > (pos + sz))
+ if(evt.offset > (pos + sz))
{
continue;
}
- if(evt->cache_id == CACHE_NOID)
+ if(evt.cache_id == CACHE_NOID)
{
- size_t initial_chunksize = (pos + sz) - evt->offset;
- evt->buffer = audioCache.open(af, initial_chunksize,
- af->filechannel, evt->cache_id);
- evt->buffer_size = initial_chunksize;
+ size_t initial_chunksize = (pos + sz) - evt.offset;
+ evt.buffer = audioCache.open(af, initial_chunksize,
+ af.filechannel, evt.cache_id);
+ evt.buffer_size = initial_chunksize;
}
{
- MutexAutolock l(af->mutex);
+ MutexAutolock l(af.mutex);
size_t n = 0; // default start point is 0.
// If we are not at offset 0 in current buffer:
- if(evt->offset > (size_t)pos)
+ if(evt.offset > (size_t)pos)
{
- n = evt->offset - pos;
+ n = evt.offset - pos;
}
size_t end = sz; // default end point is the end of the buffer.
// Find the end point intra-buffer
- if((evt->t + end - n) > af->size)
+ if((evt.t + end - n) > af.size)
{
- end = af->size - evt->t + n;
+ end = af.size - evt.t + n;
}
// This should not be necessary but make absolutely sure that we do
@@ -540,7 +540,7 @@ void DrumGizmo::getSamples(int ch, int pos, sample_t *s, size_t sz)
}
size_t t = 0; // Internal buffer counter
- if(evt->rampdown == NO_RAMPDOWN)
+ if(evt.rampdown == NO_RAMPDOWN)
{
#ifdef SSE
@@ -548,40 +548,40 @@ void DrumGizmo::getSamples(int ch, int pos, sample_t *s, size_t sz)
// Force source addr to be 16 byte aligned...
// (might skip 1 or 2 samples)
- while((size_t)&evt->buffer[t] % 16)
+ while((size_t)&evt.buffer[t] % 16)
{
++t;
}
- for(; (n < optend) && (t < evt->buffer_size); n += N)
+ for(; (n < optend) && (t < evt.buffer_size); n += N)
{
- *(vNsf*)&(s[n]) += *(vNsf*)&(evt->buffer[t]);
+ *(vNsf*)&(s[n]) += *(vNsf*)&(evt.buffer[t]);
t += N;
}
#endif
- for(; (n < end) && (t < evt->buffer_size); ++n)
+ for(; (n < end) && (t < evt.buffer_size); ++n)
{
- s[n] += evt->buffer[t];
+ s[n] += evt.buffer[t];
++t;
}
}
else
{ // Ramp down in progress.
- for(; (n < end) && (t < evt->buffer_size) && evt->rampdown; ++n)
+ for(; (n < end) && (t < evt.buffer_size) && evt.rampdown; ++n)
{
- float scale = (float)evt->rampdown/(float)evt->ramp_start;
- s[n] += evt->buffer[t] * scale;
+ float scale = (float)evt.rampdown/(float)evt.ramp_start;
+ s[n] += evt.buffer[t] * scale;
++t;
- evt->rampdown--;
+ evt.rampdown--;
}
}
// Add internal buffer counter to "global" event counter.
- evt->t += evt->buffer_size;
+ evt.t += evt.buffer_size;
- if((evt->t < af->size) && (evt->rampdown != 0))
+ if((evt.t < af.size) && (evt.rampdown != 0))
{
- evt->buffer = audioCache.next(evt->cache_id, evt->buffer_size);
+ evt.buffer = audioCache.next(evt.cache_id, evt.buffer_size);
}
else
{
@@ -590,7 +590,7 @@ void DrumGizmo::getSamples(int ch, int pos, sample_t *s, size_t sz)
if(removeevent)
{
- audioCache.close(evt->cache_id);
+ audioCache.close(evt.cache_id);
}
}
}