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authorAndré Nusser <andre.nusser@googlemail.com>2017-02-10 20:35:44 +0100
committerAndré Nusser <andre.nusser@googlemail.com>2017-04-01 16:35:50 +0200
commita51479061c5fdcfbd9fabb14f4b597f2748d919d (patch)
treeb6ee3d7eb0ace245dffe5a3fd3f7e5fe492bde4d /plugingui/humanizerframecontent.h
parent3f5255f5362877d0a4d942a65df62f7b977fb547 (diff)
A very rough first version of the GUI.
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+/* -*- Mode: c++ -*- */
+/***************************************************************************
+ * humanizerframecontent.h
+ *
+ * Fri Mar 24 21:49:58 CET 2017
+ * Copyright 2017 André Nusser
+ * andre.nusser@googlemail.com
+ ****************************************************************************/
+
+/*
+ * This file is part of DrumGizmo.
+ *
+ * DrumGizmo is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License as published by
+ * the Free Software Foundation; either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * DrumGizmo is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * along with DrumGizmo; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA.
+ */
+#pragma once
+
+#include "widget.h"
+#include "knob.h"
+#include "label.h"
+
+namespace GUI {
+
+// TODO move this to an own file?
+class LabeledControl
+ : public Widget
+{
+public:
+ LabeledControl(Widget* parent, const std::string& name)
+ : Widget(parent)
+ {
+ layout.setResizeChildren(false);
+ layout.setHAlignment(HAlignment::center);
+
+ caption.setText(name);
+ caption.resize(100, 20);
+ caption.setAlignment(TextAlignment::center);
+ layout.addItem(&caption);
+ }
+
+ void setControl(Widget* control)
+ {
+ layout.addItem(control);
+ }
+
+ VBoxLayout layout{this};
+
+ Label caption{this};
+};
+
+class HumanizerframeContent : public Widget
+{
+public:
+ HumanizerframeContent(Widget* parent);
+
+private:
+ HBoxLayout layout{this};
+
+ LabeledControl attack{this, "Attack"};
+ LabeledControl falloff{this, "Release"};
+
+ Knob attackKnob{&attack};
+ Knob falloffKnob{&falloff};
+};
+
+} // GUI::