diff options
author | Bent Bisballe Nyeng <deva@aasimon.org> | 2020-12-29 16:09:43 +0100 |
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committer | Bent Bisballe Nyeng <deva@aasimon.org> | 2020-12-29 16:39:54 +0100 |
commit | 645250e1cd8ce9bc1faea599df7a1b05836bfeb8 (patch) | |
tree | c6311afab3900d2dd2aecbfbe1ac348d0e48c428 /dggui/dialog.h | |
parent | dce64999d3325c5b55499d6ba657066efa48fbff (diff) |
Split UI code into application/plugin UI and UI library.
Diffstat (limited to 'dggui/dialog.h')
-rw-r--r-- | dggui/dialog.h | 63 |
1 files changed, 63 insertions, 0 deletions
diff --git a/dggui/dialog.h b/dggui/dialog.h new file mode 100644 index 0000000..1b0c6da --- /dev/null +++ b/dggui/dialog.h @@ -0,0 +1,63 @@ +/* -*- Mode: c++ -*- */ +/*************************************************************************** + * dialog.h + * + * Sun Apr 16 10:31:04 CEST 2017 + * Copyright 2017 Bent Bisballe Nyeng + * deva@aasimon.org + ****************************************************************************/ + +/* + * This file is part of DrumGizmo. + * + * DrumGizmo is free software; you can redistribute it and/or modify + * it under the terms of the GNU Lesser General Public License as published by + * the Free Software Foundation; either version 3 of the License, or + * (at your option) any later version. + * + * DrumGizmo is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public License + * along with DrumGizmo; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA. + */ +#pragma once + +#include "window.h" + +namespace GUI +{ + +//! This class is used the base window for pop-up dialogs, such as a file +//! browser. +class Dialog + : public Window +{ +public: + //! - The dialog is placed near the parent window. + //! - The parent window event handler will call the dialog event handler + //! - While the dialog is visible, all mouse click and keyboard events + //! are ignored by the parent event handler. + //! - The Dialog registers itself in the parent event handler when contructed + //! and removes itself when destructed. + //! - The parent event handler will delete all registered Dialogs when itself + //! deleted. + Dialog(Widget* parent, bool modal = false); + + ~Dialog(); + + //! Change modality. + void setModal(bool modal); + + //! Get current modality state. + bool isModal() const; + +private: + bool is_modal{false}; + Widget* parent{nullptr}; +}; + +} // GUI:: |