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author | André Nusser <andre.nusser@googlemail.com> | 2017-04-21 12:09:14 +0200 |
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committer | André Nusser <andre.nusser@googlemail.com> | 2017-04-21 12:09:14 +0200 |
commit | cc42ec859ed92364d0914204ddc6c4d6a2ddd750 (patch) | |
tree | fe87329c56e9cef98f6d3811cfd91691afded30a | |
parent | 2bbcfa3423ce6331745fef31c8fcfed310f1875f (diff) |
Introduce fix to utf8 map to make meka's name work in the GUI.
Note: This actually makes the map incorrect but shouldn't have any
negative effect on the usage. This whole issue should be fixed by
changing DG generally to utf8 encoding.
-rw-r--r-- | plugingui/utf8.cc | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/plugingui/utf8.cc b/plugingui/utf8.cc index 70aeb27..f352a15 100644 --- a/plugingui/utf8.cc +++ b/plugingui/utf8.cc @@ -287,6 +287,8 @@ UTF8::UTF8() map_decode["ý"] = "ý"; map_decode["þ"] = "þ"; map_decode["ÿ"] = "ÿ"; + // FIXME: This is just a hack to make Goran Mekic's name work. + map_decode["ć"] = "c"; } std::string UTF8::fromLatin1(std::string const& s) |