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path: root/src/samplesorter.cc
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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/***************************************************************************
 *            samplesorter.cc
 *
 *  Mon Nov 30 07:45:58 CET 2009
 *  Copyright 2009 Bent Bisballe Nyeng
 *  deva@aasimon.org
 ****************************************************************************/

/*
 *  This file is part of DrumGizmo.
 *
 *  DrumGizmo is free software; you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation; either version 2 of the License, or
 *  (at your option) any later version.
 *
 *  DrumGizmo is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with DrumGizmo; if not, write to the Free Software
 *  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA.
 */
#include "samplesorter.h"

#include <QPainter>
#include <QPaintEvent>

#include <stdio.h>

#include <math.h>
#ifndef MAXFLOAT
#define MAXFLOAT (3.40282347e+38F)
#endif

SampleSorter::SampleSorter(Selections& s, Selections& p, Instrument& instrument)
	: selections(s)
	, selections_preview(p)
	, instrument(instrument)
{
	setMouseTracking(true);

	data = NULL;
	size = 0;
	attlen = 666; // Magical constants needs biblical proportions...

	sel_moving = SEL_NONE;

	setSpreadFactor(1000);
}

void SampleSorter::setShowPreview(bool s)
{
	show_preview = s;
	update();
}

void SampleSorter::setWavData(const float* data, size_t size)
{
	this->data = data;
	this->size = size;
	relayout();
}

int SampleSorter::attackLength()
{
	return attlen;
}

void SampleSorter::setSpreadFactor(int s)
{
	spread = (double)s / 1000.0;
	spread *= spread;
	relayout();
}

void SampleSorter::setAttackLength(int len)
{
	attlen = len;
	relayout();
}

void SampleSorter::addSelection(sel_id_t id)
{
	Selection s = selections.get(id);

	double energy = 0.0;
	for(size_t idx = s.from;
	    (idx < (size_t)s.from + (size_t)attackLength()) &&
		    (idx < (size_t)s.to) && (idx < size);
	    idx++)
	{
		energy += data[idx] * data[idx];
	}

	s.energy = pow(energy, spread);
	selections.update(id, s);

	relayout();
}

void SampleSorter::addSelectionPreview(sel_id_t id)
{
	Selection s = selections_preview.get(id);

	double energy = 0.0;
	for(size_t idx = s.from;
	    (idx < (size_t)s.from + (size_t)attackLength()) &&
		    (idx < (size_t)s.to) && (idx < size);
	    idx++)
	{
		energy += data[idx] * data[idx];
	}

	s.energy = pow(energy, spread);
	selections_preview.update(id, s);

	relayout();
}

void SampleSorter::relayout()
{
	min = MAXFLOAT;
	max = 0.0;

	{
		QVector<sel_id_t> ids = selections.ids();
		QVector<sel_id_t>::iterator i = ids.begin();
		while(i != ids.end())
		{
			Selection sel = selections.get(*i);

			if(sel.energy < min)
			{
				min = sel.energy;
			}
			if(sel.energy > max)
			{
				max = sel.energy;
			}

			i++;
		}
	}

	if(show_preview)
	{
		QVector<sel_id_t> ids = selections_preview.ids();
		QVector<sel_id_t>::iterator i = ids.begin();
		while(i != ids.end())
		{
			Selection sel = selections_preview.get(*i);

			if(sel.energy < min)
			{
				min = sel.energy;
			}
			if(sel.energy > max)
			{
				max = sel.energy;
			}

			i++;
		}
	}

	update();
}

#define MAP(p) (height()-(int)(p*((float)height()/(float)width())))

#define unmapX(x) ((double)x/(double)(width()-1)*(1.0/0.9))
#define unmapY(x) x
#define mapX(x) (((double)x)*(width()-1))
#define mapY(x) x

#define C_RADIUS 2
static void drawCircle(QPainter& p, int x, int y)
{
	p.drawEllipse(x - C_RADIUS, y - C_RADIUS, 2 * C_RADIUS, 2 * C_RADIUS);
}

void SampleSorter::paintEvent(QPaintEvent* event)
{
	QPainter painter(this);

	QColor colBg = QColor(180, 200, 180, 160);
	QColor colFg = QColor(160, 180, 160, 160);
	QColor colPt = QColor(255, 100, 100, 160);
	QColor colPtPreview = QColor(0, 0, 255, 160);
	QColor colPtSel = QColor(255, 255, 100, 160);

	painter.setPen(colBg);
	painter.setBrush(colBg);
	painter.drawRect(event->rect());

	painter.setPen(colFg);
	painter.drawLine(0,height(),width(),0);

	{

		QVector<sel_id_t> ids = selections.ids();
		QVector<sel_id_t>::iterator i = ids.begin();
		while(i != ids.end())
		{
			Selection sel = selections.get(*i);
			if(*i == selections.active())
			{
				painter.setPen(colPtSel);
			}
			else
			{
				painter.setPen(colPt);
			}
			float x = (sel.energy / max);
			x = sqrt(x);
			x *= (float)width() * 0.9;
			drawCircle(painter, x, MAP(x));
			i++;
		}
	}

	if(show_preview)
	{
		QVector<sel_id_t> ids = selections_preview.ids();
		QVector<sel_id_t>::iterator i = ids.begin();
		while(i != ids.end())
		{
			Selection sel = selections_preview.get(*i);
			painter.setPen(colPtPreview);
			float x = (sel.energy / max);
			x = sqrt(x);
			x *= (float)width() * 0.9;
			drawCircle(painter, x, MAP(x));
			i++;
		}
	}


}

sel_id_t SampleSorter::getSelectionByCoordinate(int px, int py)
{
	// Hit radius is slithly larger than the circles themselves.
	int hit_r = C_RADIUS + 1;

	QVector<sel_id_t> ids = selections.ids();
	QVector<sel_id_t>::iterator i = ids.begin();
	while(i != ids.end())
	{
		Selection sel = selections.get(*i);
		float x = (sel.energy/max);
		x = sqrt(x);
		x *= (float)width() * 0.9;
		if(px < (x + hit_r) &&
		   px > (x - hit_r) &&
		   py < (MAP(x) + hit_r) &&
		   py > (MAP(x) - hit_r))
		{
			return *i;
		}
		i++;
	}

	return SEL_NONE;
}

void SampleSorter::mouseMoveEvent(QMouseEvent* event)
{
	if(sel_moving != SEL_NONE)
	{
		Selection sel = selections.get(sel_moving);
		if(sel_moving != SEL_NONE)
		{
			double power = unmapX(event->x());
			power *= power;
			power *= max;
			sel.energy = power;
			selections.update(sel_moving, sel);
		}

		update();
		return;
	}
	else
	{
		sel_id_t psel = getSelectionByCoordinate(event->x(), event->y());
		if(psel != SEL_NONE)
		{
			setCursor(Qt::OpenHandCursor);
		}
		else
		{
			setCursor(Qt::ArrowCursor);
		}
	}
}

void SampleSorter::mousePressEvent(QMouseEvent* event)
{
	if(event->button() == Qt::LeftButton)
	{
		sel_id_t psel = getSelectionByCoordinate(event->x(), event->y());
		sel_moving = psel;
		selections.setActive(psel);
		if(psel != SEL_NONE)
		{
			setCursor(Qt::ClosedHandCursor);
		}
	}
}

void SampleSorter::mouseReleaseEvent(QMouseEvent* event)
{
	if(event->button() == Qt::LeftButton)
	{
		sel_moving = SEL_NONE;
		sel_id_t psel = getSelectionByCoordinate(event->x(), event->y());
		if(psel != SEL_NONE)
		{
			setCursor(Qt::OpenHandCursor);
		}
		else
		{
			setCursor(Qt::ArrowCursor);
		}
	}
}