/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /*************************************************************************** * mainwindow.h * * Tue Nov 10 10:21:03 CET 2009 * Copyright 2009 Bent Bisballe Nyeng * deva@aasimon.org ****************************************************************************/ /* * This file is part of DrumGizmo. * * DrumGizmo is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * DrumGizmo is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with DrumGizmo; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA. */ #pragma once #include #include #include #include #include #include "project.h" class Settings; class MainWindow : public QMainWindow { Q_OBJECT public: MainWindow(Settings& settings); ~MainWindow(); public slots: void addInstrument(); void editInstrument(); void removeInstrument(); void instrumentDoubleClicked(QListWidgetItem *item); void addChannel(); void removeChannel(); void channelDoubleClicked(QListWidgetItem *item); void updateWindowTitle(); void newProject(); void loadProject(); void loadProject(QString filename); void saveProject(); void saveProjectAs(); void projectChanged(); void closeTab(int tab); private slots: void test(); void render(); void editProject(); void showAbout(); protected: void closeEvent(QCloseEvent*); private: //! Check dirty and prompt user to save //! \returns true to continue closing the project, false to bail out. bool checkDirty(); //! Reset project and reflect in mainwindow (close tabs and lists) void reset(); //! Controls wether the window components are enabled for the user to use. void setWindowEnabled(bool enabled); void loadSettings(); void saveSettings(); Settings& settings; Project project; bool project_dirty{false}; QDockWidget* instruments_dock; QListWidget* instrument_list; QDockWidget* channels_dock; QListWidget* channel_list; QTabWidget* tab_widget; QAction* act_save_project; };